Scrabble in primary league 2016
Pos | House | Played | Win | Draw | Loss | Points |
---|---|---|---|---|---|---|
1 | Dragons 2016 | 3 | 1 | 2 | 0 | 8 |
2 | Centaurs 2016 | 3 | 0 | 3 | 0 | 6 |
2 | Griffins 2016 | 3 | 1 | 1 | 1 | 6 |
4 | Phoenix 2016 | 3 | 0 | 2 | 1 | 4 |
Scrabble is a word game in which two to four players score points by placing letter-bearing tiles onto a game board.
GAME BOARD:
- Divided into a 15×15 grid of squares.
- Rows are lettered “A-O” while Columns are numbered “1-15”
- Contain “premium” squares: It multiplies the number of points awarded! They are:
- The center square (H8) marked with a star symbol (Counts as a “double-word” square)
- 24 light blue “double-letter” squares
- 12 dark blue “triple-letter” squares
- 16 pink “double-word” squares
- 8 dark red/orange “triple-word” squares
LETTER DISTRIBUTIONS:
The game contains 100 tiles:
- 98 are marked with a letter and a point value ranging from 1 to 10.
- 2 blank tiles are unmarked and carry no point value
*The number of points of each lettered tile is based on the letter’s frequency in standard English writing; commonly used letters such as vowels are worth one point, while less common letters score higher, with Q and Z each worth 10 points.
0 points
|
1
point
|
2 points
|
3 points
|
4 points
|
5 points | 8 points | 10 points |
2 blank tiles (Can be used as substitutes for any letter)
|
A × 9
E × 12 I × 9 L × 4 N × 6 O × 8 R × 6 S × 4 T × 6 U × 4 |
D × 4
G × 3
|
B × 2
C × 2 M × 2 P × 2
|
F × 2
H × 2 V × 2 W × 2 Y × 2
|
K × 1
|
J × 1
X × 1
|
Q × 1
Z × 1
|
***The total number of points is 187.
Rules for playing:
TO BEGIN:
- To determine who goes first, one player from each team takes a tile out of the box. The player with the letter closest to ‘A’ starts.
- A blank tile beats an A.
- Return the tiles to the box when done.
- Each team, in turn, draws seven new tiles and places them on their racks.
THE PLAY:
- The first word played must cover H8, the center square. (Not necessary the first letter)
- The word must consist of at least two letters, extending horizontally (left-to-right) or vertically (top-to-bottom).
- Diagonal words are not permitted.
- Each team places the complete word on the board and starts the opponent team’s clock.
- The players can change the play anytime their clock is running, but commits to the play when the opponent team’s clock starts.
- The team then draws tiles from the box (as many as was played) to replenish their rack to seven tiles.
During a turn, a team will have seven tiles on their rack (with the exception of the endgame). On each turn, the team has three options:
- Pass, forfeiting the turn and scoring nothing
- Pass the turn, exchange one or all tiles for an equal number from the box, scoring nothing
- Play at least one tile on the board, adding the value of all words formed to the team’s cumulative score.
New words can be formed by:
- Adding one ore more tiles to the beginning or end of a word already on the board or to both the beginning and end of that word. YOU CANNOT ADD A “S” TO THE END OF A WORD AND FORM A PLURAL.
- Placing a word at right angles to a word already on the board. The new word must use one of the letters of the word.
- Placing a complete word parallel to a word already played so that adjoining tiles also form complete words.
- The new word may also add a letter to an existing word.
- By bridging two or more letters from two words that are parallel on the game board.
SCORING:
- To score, add up all the values of the numbers on the tiles, plus any premium values from using the premium squares.
- The 2 blank tiles score no points regardless of what letter it is designated or its placement on a premium square.
- If a word crosses both premium letter and word squares, all the bonus letter values are added up before the complete word is doubled or tripled.
- The bonus scores of the premium squares only apply to the turn in which the tiles are first placed on them. In subsequent turns, those letters count at face value.
- You get the full score for ALL words formed/ modified by your play. If more than one word is formed, the common letters are counted (with premium values if any) for each word.
- Sometimes a word may cross two premium squares. The word score is doubled and re-doubled- 4 times the complete word score; or tripled or re-tripled- 9 times the complete word score!
- Playing all seven tiles in a single turn is officially called a “Bingo”. A team who does this receives 50 points in addition to what the word would normally score.
- After the game, all word scores are added up. Each team’s score is reduced by the sum of their unplayed tiles.
- If one team has used all the tiles, their score is increased by the sum of the unplayed tiles of all opponent team.
- If final scores are tied, the team whose score was highest before adjusting for unplayed tiles is the winner.
PERMITTED WORDS:
- Words defined in the Merriam-Webster dictionary
- Exceptions include: Words requiring apostrophes and hyphens, abbreviations, proper nouns, symbols/notations
CHALLENGING THE OPPONENT:
- After a team plays a word, their opponent may choose to challenge the word formed by the play. They should immediately pause the clock and raise the challenge.
- The team challenged must then look up the words in question, and if any one of them is found to be unacceptable, the play is removed from the board; the team returns the newly played tiles to their rack. A penalty score is deducted.
- A penalty score is deducted from the challenging team score, for challenging an acceptable play.
THE GAME ENDS WHEN:
- All the tiles have been drawn AND one of the teams has used all the tiles in their rack.
- When the time limit is reached.
“Every man dies; not every man truly Scrabbles.”